By Sharkster Just a quick heads up to let you know that we are A) still alive and B) have updated our BETA ROADMAP: We finally feel comfortable changing the TBAs on the remaining two major milestones back to real estimations:
The GINGER build generation will launch October 20 with the release of v0.9. Its main feature is our new sci-fi/tech theme to be introduced with the new map DEKK.
Shortly after (November) v0.93 will follow with another new map (CASTELLO) and a new game mode, AREA DOMINATION.
Build 0.95 will make some of the already existing maps (Ganesha, Foundation and Artifact) playable with the new game mode.
After Castello is out, we’ll focus on the release of the SDKK. For technical reasons, it’s important to have the majority of assets out before we release the SDKK and as Castello concludes the visual themes for the game, releasing the SDKK right after it seems to be the way to go.
We hope to realize all points above before the end of 2015, …BUT the release of the SDKK comes with some sharp edges. If there’s slippage at this point, it’ll most likely be caused by SDKK related issues. *fingerscrossed*
Besides Area Domination, the Ginger build generation will bring two more game modes: Arch Rivals (Duel) and Lone Survivor (Last Man Standing). Both modes were originally scheduled to be already released, but as they require an improved spectator mode, we now plan to release them late January/early February 2016.
Once we have reached this point, the only thing separating TOXIKK from its full release is one more CTF map (according to our roadmap), …but, as said before, we got a lot of surprise content that’ll be made available with v1.0 and is not mentioned in the roadmap. This content will be announced with the release trailers of Toxikk …read more