QUAKE LIVE Update 22 Follow-up – December 10, 2014
By SyncError Today we are releasing a small code update to address the following outstanding issues: Fixed world environment death score penalties. Fixed Sudden Death message in round based games when current round was greater than or equal to the roundlimit. Fixed weapon animations when using cg_allowTaunt 0. Fixed HUD ammo icon opacity. Source:: Quake […]
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