By Sharkster Another major update and this one was a real bitch: Originally announced for early October, 1.0.4 had to be delayed multiple times as things just didn’t work out as intended. Anyway, all hail the new build and the tons of fresh stuff it brings…
01: ARCH RIVALS (AR) GAME MODE
AR is a strictly competitive game mode where two players fight each other. The player who reaches 10 kills first, wins and competes against the next contender. AR holds lists of contenders, spectators active players and also the new global Elo leaderboards.
02: ELO RANKING
With Arch Rivals (see above), we also introduce a new leaderboard based on your real in-game performance using an Elo rating system. Every player gets an initial Elo score after your next online match (based on your previous performance, i.e. SC, number of played games and MXP), but you’ll need to play AR to get a reputable position on the Elo leaderboards.
03: NEW SPECTATOR MODE
TOXIKK now features a fully fleshed out spectator mode with all the features required to support competitive gaming. Spectators can browse through the available spectator cams with the mouse-wheel, switch between first- and third-person perspective [press “V”]. You can toggle between active and spectator via the pause menu (i.e. you no longer need to dis- and reconnect from/to the server, to switch your state). In free cam mode, a list of all active players and spectators is shown on the right side.
04: WEAPON NETCODE IMPROVEMENTS
Weapon netcode should be a lot more solid and reliable now.
05: GLOBAL POSITION
The global position in the main menu is now based on your global Elo ranking rather than on your collected MXP.
06: TEAM AND ARCH RIVALS SCORE DISPLAY
The team game modes and the Arch Rival mode now have an additional score display in the info view for spectators (or players …read more